Live
drooly.ai
The public surface: site, status, agent chat. Drooly Inc. — formation planned.
WEB · FIRST
DROOLY.AI · WEB-FIRST FOREVER
Software this considered usually arrives behind a store, a review queue and a 300 MB download. Ours arrives at a link.
Any modern browser · nothing to install · no store to ask permission from.
01 · The inversion
Closed platforms earned their polish. We kept that part and refused the wall.
Walled garden
Ship through a storefront and wait on review.
DROOLY.AI
Ship to a URL. It is live when we push it.
Walled garden
Download hundreds of megabytes before you play.
DROOLY.AI
Press play. The game streams into the tab.
Walled garden
Leaving means leaving your library behind.
DROOLY.AI
It is a link. Send it, fork it, walk away with it.
02 · Distribution · DIST-WEB-FIRST-001
A written decision, not a mood: the open web stays the default surface until the product provably outgrows a browser.
HTTPS static plus serverless APIs. PWA is fine — still the web.
We never block a browser player to push a download.
Agents reach players through web endpoints, not a desktop client.
If we ever package a client, it joins the web build. It never replaces it.
03 · The stack
Live is live. Staged is staged. We say which is which here, where it is inconvenient.
Live
The public surface: site, status, agent chat. Drooly Inc. — formation planned.
Staged
Not a live public L1. No sovereign validator set, no chain running today. When that changes we will show a block, not a slide.
Live · gated
Disclosed Hermes agents over web APIs. Tool-free in public, and it fails closed when inference is not configured — it never bluffs.
Live
DDD Games (SFW) and WetDrool (18+). Real sessions, real load, real bugs.
04 · Proof apps
Sixty frames a second, multiplayer state, chat and AI characters — in a tab, on a phone, over hotel wifi. If the web carries DDD Games, it carries anything we build next.

Live · SFW
Maple City. Arena, hub and skill trials with D-Roc and Ari. No install, no account wall to look around.

Live · gated
A disclosed AI counterpart on the same rails the games use. Tool-free in public. It says so when it cannot answer.

18+ · age gate
The adult twin of the same city. Age-gated and kept off the primary navigation on purpose.
05 · DDD
DDD is the in-game currency and progression unit — it powers the game inside DDD Games. Product design, not a pitch.
DDD buys loadouts, ranks and trials. Balances stay local and demo-labelled until settlement rails are honestly marked live.
A transferable rail only with a published, verified mint. No invented CA — no address appears anywhere on this site until there is one to publish.
No sale, no price talk, no urgency. Digital assets are risky; the only thing we will hand you is the risk language.
06 · Founder · Provider 001
Founder · Chief Apocalypse Officer, Drooly Systems
“Ship the product. Own the catalog. Keep the claims honest.”
The doctorate is a joke and the parentheses are the punchline — Droolson is the founder’s own satirical alias. A demo seat is never a promise of direct human access, and the public agent is not the founder.
07 · Founder heartbeat
Build notes, wins and misses, posted in public as they happen.
Live · X
Dr. Miles Droolson, PhD (unaccredited), posting the build in public. Until the embed loads, the feed is one tap away.
08 · Design language
Warm spectrum bands, humanist type and CRT glow — the era when a computer was a friendly object. Underneath: the same Time Gods discipline as the rest of the stack. Our mark, our spectrum, our IP.
Six warm bands, sunset order — on our mark, under headlines, at section seams. Never anyone else’s logo.
The mint pupil stays mint — the one note that keeps the mark recognisable.
One idea per screen, motion that respects prefers-reduced-motion, 44px targets, and contrast that survives the saturation.
Open it anywhere
Maple City is playable right now, in the tab you already have open.